There is always room for more details. Whether it be in the matte painting of a scene, or the generation and placement of props to, of course, the actual animation. It seems particularly worse for all these outdoor open-area shots. I really need to spend more time on the open field scenes when the butterfly falls through the tree. The grass was a problem as well as the resource-slaughtering “wide tree”. I tried to minimise the shots to frame only the good parts of this set and hoped that the vector blur would counter the poorly textured ground.
I am worried about the look to the forest shot as I am having issues with my matte-circle. I can’t seem to get the proportions looking correct with the UV mapping and dimensions of the image.